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Clay Dunker's avatar

Really like this. Will definitely be sharing these ideas with some of my k-5 coworkers!!

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Ned's avatar

Appreciate it, Clay - very curious to hear how this runs with the K-5 age, keep me posted!

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wess trabelsi's avatar

I just tested Nano Banana to generate visuals for math word problems, and it did great!

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Brad Czepiel's avatar

This idea really grabbed me. Having the kids identify the four most important scenes in a chapter of, say, The Outsiders would help them understand concepts such as important and scene, as well as develop their abilities as fiction writers to scaffold chapters. But I also wondered, why not just have them draw or act out the identified scenes?

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Ned's avatar

Hey Brad, thanks for the read and great question. All are great options imo that work different critical and communication skills. The reason I usually go with this AI image generation approach over manual drawing is: a) time constraints (students usually take longer hand-drawing/coloring their images than AI generating), b) variable student drawing ability (some really struggle to get past stick figures, some self-conscious about sharing their drawings, etc.), and c) it's a fantastic opportunity to develop student "AI literacy" alongside our regular content and skill acquisition. Give it a spin and keep me posted!

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